Social and emotional learning is about developing the ability to care for others, make responsible decisions, establish positive relationships, and handle challenging situations (Collaborative for Academic, Social and Emotional Learning, 2003). When implemented well, social and emotional learning can achieve significant, positive results, and even improve academic and educational outcomes. When looking at how technology can assist children’s wellbeing and help develop social and emotional skills, the following list of research-based features provides a guide to achieve this outcome.
Structure of interactions Allow for turn-taking Allow play over multiple sessions with breaks Allow verbal and non-verbal responses Create safe environments to explore and experiment Enable game customization and modification Include engaging characters Include virtual characters that are able to interact with players (embodied conversational agents) Elements of play Allow for management of complex systems Encourage players to apply knowledge learned in games (action domain link) Facilitate resource management Increase difficulty level as play progresses Make play adaptive to performance Offer non-linear narratives Provide direct SEL skill instruction Reveal hidden information through players’ actions Assessment and reinforcement Allow for writing notes and journal entries Encourage players to narrate plans and actions taken in game Include aids for teachers and parents Include stealth assessment Offer immediate feedback about performance Offer meta-cognition strategies Adapted from ‘New Vision for Education: Fostering Social and Emotional Learning through Technology’ - Report by the World Economic Forum and Boston Consulting Group, March 2016.
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